AI Insights · Timothy · October 2021
Top 5 Gacha Games Performance in Ecuador Q3 2021
Explore the performance of the top 5 Gacha games on a unified platform in Ecuador during Q3 2021, with insights on their weekly downloads, revenue, and active users.
During Q3 2021, the top 5 Gacha games in Ecuador showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s performance.
Genshin Impact: Natlan Launch experienced a dynamic quarter. Weekly revenue fluctuated, peaking at approximately $7.6K at the end of August. Downloads saw a notable increase mid-July, reaching around 6K. The game maintained strong user engagement, with active users peaking at nearly 26K in late July.
Saint Seiya Awakening had a steady performance in Q3. Weekly revenue saw a rise towards the end of September, hitting around $6.3K. Downloads were relatively low but saw a slight uptick, reaching 263 by the end of September. Active users remained stable, fluctuating around 18K.
eFootball™ 2024 also showed interesting trends. Weekly revenue peaked in late June at approximately $4.7K but saw a decline towards the end of the quarter. Downloads were consistent, averaging around 5K weekly. The game had a robust active user base, peaking at over 150K in late September.
Marvel Contest of Champions had a varied performance. Revenue was highest at the start of the quarter, around $4.9K, but declined significantly afterward. Downloads peaked in late August, reaching about 1.9K. Active users followed a similar pattern, with a peak in late August at around 8.8K.
Rise of Kingdoms maintained a steady revenue stream, peaking at approximately $2.2K in mid-July. Downloads showed a downward trend, averaging around 900 weekly. Active users were relatively stable, peaking at around 9.8K in early July.
For more detailed insights and data on these games, visit Sensor Tower.